#include <enginebuffer.h>
List of all members.
Detailed Description
Definition at line 84 of file enginebuffer.h.
Constructor & Destructor Documentation
| EngineBuffer::~EngineBuffer |
( |
| ) |
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Member Function Documentation
| double EngineBuffer::getBpm |
( |
| ) |
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| const char * EngineBuffer::getGroup |
( |
| ) |
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| bool EngineBuffer::getPitchIndpTimeStretch |
( |
void |
| ) |
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| double EngineBuffer::getRate |
( |
| ) |
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| bool EngineBuffer::isTrackLoaded |
( |
| ) |
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| void EngineBuffer::process |
( |
const CSAMPLE * |
pIn, |
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const CSAMPLE * |
pOut, |
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const int |
iBufferSize |
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) |
| [virtual] |
| void EngineBuffer::setNewPlaypos |
( |
double |
newpos | ) |
|
Reset buffer playpos and set file playpos. This must only be called while holding the pause mutex
Definition at line 318 of file enginebuffer.cpp.
| void EngineBuffer::setOtherEngineBuffer |
( |
EngineBuffer * |
pOtherEngineBuffer | ) |
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| void EngineBuffer::slotControlEnd |
( |
double |
v | ) |
[slot] |
| void EngineBuffer::slotControlJumpToStartAndStop |
( |
double |
v | ) |
[slot] |
| void EngineBuffer::slotControlPlay |
( |
double |
v | ) |
[slot] |
| void EngineBuffer::slotControlPlayFromStart |
( |
double |
v | ) |
[slot] |
| void EngineBuffer::slotControlSeek |
( |
double |
change | ) |
[slot] |
| void EngineBuffer::slotControlSeekAbs |
( |
double |
abs | ) |
[slot] |
| void EngineBuffer::slotControlStart |
( |
double |
v | ) |
[slot] |
| void EngineBuffer::slotControlStop |
( |
double |
v | ) |
[slot] |
| void EngineBuffer::slotEjectTrack |
( |
double |
v | ) |
[slot] |
| void EngineBuffer::slotLoadTrack |
( |
TrackPointer |
pTrack | ) |
[slot] |
| void EngineBuffer::trackLoaded |
( |
TrackPointer |
pTrack | ) |
[signal] |
| void EngineBuffer::trackLoadFailed |
( |
TrackPointer |
pTrack, |
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|
QString |
reason |
|
) |
| [signal] |
| void EngineBuffer::trackUnloaded |
( |
TrackPointer |
pTrack | ) |
[signal] |
The documentation for this class was generated from the following files: