This is the complete list of members for
LoopingControl, including all inherited members.
| EngineControl(const char *_group, ConfigObject< ConfigValue > *_config) | EngineControl | |
| getConfig() | EngineControl | [protected] |
| getCurrentSample() const | EngineControl | |
| getGroup() | EngineControl | [protected] |
| getOtherEngineBuffer() | EngineControl | [protected] |
| getTotalSamples() const | EngineControl | |
| getTrigger(const double dRate, const double currentSample, const double totalSamples, const int iBufferSize) | LoopingControl | [virtual] |
| hintReader(QList< Hint > &hintList) | LoopingControl | [virtual] |
| LoopingControl(const char *_group, ConfigObject< ConfigValue > *_config) | LoopingControl | |
| nextTrigger(const double dRate, const double currentSample, const double totalSamples, const int iBufferSize) | LoopingControl | [virtual] |
| notifySeek(double dNewPlaypos) | LoopingControl | [virtual] |
| process(const double dRate, const double currentSample, const double totalSamples, const int iBufferSize) | LoopingControl | [virtual] |
| seek(double fractionalPosition) | EngineControl | [signal] |
| seekAbs(double sample) | EngineControl | [signal] |
| setCurrentSample(const double dCurrentSample, const double dTotalSamples) | EngineControl | |
| setOtherEngineBuffer(EngineBuffer *pOtherEngineBuffer) | EngineControl | |
| slotBeatLoop(double loopSize, bool keepStartPoint=false) | LoopingControl | [slot] |
| slotBeatLoopActivate(BeatLoopingControl *pBeatLoopControl) | LoopingControl | [slot] |
| slotBeatLoopDeactivate(BeatLoopingControl *pBeatLoopControl) | LoopingControl | [slot] |
| slotLoopDouble(double) | LoopingControl | [slot] |
| slotLoopEndPos(double) | LoopingControl | [slot] |
| slotLoopHalve(double) | LoopingControl | [slot] |
| slotLoopIn(double) | LoopingControl | [slot] |
| slotLoopOut(double) | LoopingControl | [slot] |
| slotLoopScale(double) | LoopingControl | [slot] |
| slotLoopStartPos(double) | LoopingControl | [slot] |
| slotReloopExit(double) | LoopingControl | [slot] |
| slotUpdatedTrackBeats() | LoopingControl | [slot] |
| trackLoaded(TrackPointer pTrack) | LoopingControl | [virtual, slot] |
| trackUnloaded(TrackPointer pTrack) | LoopingControl | [virtual, slot] |
| ~EngineControl() | EngineControl | [virtual] |
| ~LoopingControl() | LoopingControl | [virtual] |