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Mixxx
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#include <enginepassthrough.h>


Public Member Functions | |
| EnginePassthrough (const char *pGroup) | |
| virtual | ~EnginePassthrough () |
| bool | isActive () |
| bool | isPFL () |
| bool | isMaster () |
| virtual void | process (const CSAMPLE *pInput, const CSAMPLE *pOutput, const int iBufferSize) |
| virtual void | receiveBuffer (AudioInput input, const short *pBuffer, unsigned int nFrames) |
| virtual void | onInputConnected (AudioInput input) |
| virtual void | onInputDisconnected (AudioInput input) |
Definition at line 17 of file enginepassthrough.h.
| EnginePassthrough::EnginePassthrough | ( | const char * | pGroup | ) |
| EnginePassthrough::~EnginePassthrough | ( | ) | [virtual] |
| bool EnginePassthrough::isActive | ( | ) | [virtual] |
Implements EngineChannel.
Definition at line 32 of file enginepassthrough.cpp.

| bool EnginePassthrough::isMaster | ( | ) | [virtual] |
Reimplemented from EngineChannel.
Definition at line 41 of file enginepassthrough.cpp.
| bool EnginePassthrough::isPFL | ( | ) | [virtual] |
Reimplemented from EngineChannel.
Definition at line 37 of file enginepassthrough.cpp.
| void EnginePassthrough::onInputConnected | ( | AudioInput | input | ) | [virtual] |
Reimplemented from AudioDestination.
Definition at line 45 of file enginepassthrough.cpp.

| void EnginePassthrough::onInputDisconnected | ( | AudioInput | input | ) | [virtual] |
Reimplemented from AudioDestination.
Definition at line 55 of file enginepassthrough.cpp.

| void EnginePassthrough::process | ( | const CSAMPLE * | pInput, |
| const CSAMPLE * | pOutput, | ||
| const int | iBufferSize | ||
| ) | [virtual] |
Implements EngineChannel.
Definition at line 98 of file enginepassthrough.cpp.

| void EnginePassthrough::receiveBuffer | ( | AudioInput | input, |
| const short * | pBuffer, | ||
| unsigned int | nFrames | ||
| ) | [virtual] |
Implements AudioDestination.
Definition at line 65 of file enginepassthrough.cpp.
