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Mixxx
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#include <enginepassthrough.h>
Public Member Functions | |
EnginePassthrough (const char *pGroup) | |
virtual | ~EnginePassthrough () |
bool | isActive () |
bool | isPFL () |
bool | isMaster () |
virtual void | process (const CSAMPLE *pInput, const CSAMPLE *pOutput, const int iBufferSize) |
virtual void | receiveBuffer (AudioInput input, const short *pBuffer, unsigned int nFrames) |
virtual void | onInputConnected (AudioInput input) |
virtual void | onInputDisconnected (AudioInput input) |
Definition at line 17 of file enginepassthrough.h.
EnginePassthrough::EnginePassthrough | ( | const char * | pGroup | ) |
EnginePassthrough::~EnginePassthrough | ( | ) | [virtual] |
bool EnginePassthrough::isActive | ( | ) | [virtual] |
Implements EngineChannel.
Definition at line 32 of file enginepassthrough.cpp.
bool EnginePassthrough::isMaster | ( | ) | [virtual] |
Reimplemented from EngineChannel.
Definition at line 41 of file enginepassthrough.cpp.
bool EnginePassthrough::isPFL | ( | ) | [virtual] |
Reimplemented from EngineChannel.
Definition at line 37 of file enginepassthrough.cpp.
void EnginePassthrough::onInputConnected | ( | AudioInput | input | ) | [virtual] |
Reimplemented from AudioDestination.
Definition at line 45 of file enginepassthrough.cpp.
void EnginePassthrough::onInputDisconnected | ( | AudioInput | input | ) | [virtual] |
Reimplemented from AudioDestination.
Definition at line 55 of file enginepassthrough.cpp.
void EnginePassthrough::process | ( | const CSAMPLE * | pInput, |
const CSAMPLE * | pOutput, | ||
const int | iBufferSize | ||
) | [virtual] |
Implements EngineChannel.
Definition at line 98 of file enginepassthrough.cpp.
void EnginePassthrough::receiveBuffer | ( | AudioInput | input, |
const short * | pBuffer, | ||
unsigned int | nFrames | ||
) | [virtual] |
Implements AudioDestination.
Definition at line 65 of file enginepassthrough.cpp.